
Assignment video: https://youtu.be/u-YTt3lQy6E
Assignment process video: https://youtu.be/fS2Z2jo0Q2A
Assignment video: https://youtu.be/u-YTt3lQy6E
Assignment process video: https://youtu.be/fS2Z2jo0Q2A
We plan to add motion poster in our final video, So Carol did a storyboard for the motion poster:
I do part of animation for the motion poster:
Animation Process:
Motion poster preview:
Our teammate finished Mixed Reality part and we tried to play it in VR
We did the slides for small group presentation:
Feedback from tutor today:
Solution:
change the model, delete controllers and do the animation again for some plants
2. Error when putting growth and wave animations together into unity when the animation is working fine in FBX.
Solution:
I did wave and growth animation in seperate files, so I need to make sure the same name of each unit in Outliner.
3. Parent Constraints cannot be imported into fbx
Solution: Abandon use of parent constraints and re-animate each leaves
4. Do the animation on UNFOLDED model!!!! I animated the model directly after making it, resulting in the model not using the folded UV’s. So I animationed again for the folded one.
5. Rendering time is too long in Maya, so we decide to rendering in C4D and set up cameras and lights
Conclusion: Since it was the first time we worked together, I didn’t know much about exporting fbx and importing into unity at the beginning, which led to the animation being redone and modified many times. After this experience, I hope the next collaboration will be more smooth!
This week the team in charge of making MR started to test and make demos after getting the animation.
Edit the animation video for presentation and submission
Photos after meeting: (As the program nears its end, collaborate with group members to solve problems in the school’s multimedia classroom.) Love everyone soooo much!!! :)))))
Learn about 3D model scanner
hands-on experience:
I did four models of animation, and each model has two animations: grow and wave
Our teammate moonju do the texture for the model:
Start software:
Work Flow – video sequence:
Alignment – Align Images
Mesh model – preview
Mesh model – txeture:
Do three times:
having a team meeting:
We think about MR storyboard:
We decide the type of the animation:
Finally we decide to do grow animation and wave animation for one model, so Carol and I separated the work, there are eight models and we each animated four models.
I did a animation demo for testing in unity:
Take pictures of artwork:
and import videos into LUMA:
Four of our team members completed the modeling this week:
Modeling outcomes:
After modeling my teammates give me some suggestions:
So i rebuild the second model: