I did four models of animation, and each model has two animations: grow and wave
Our teammate moonju do the texture for the model:

I did four models of animation, and each model has two animations: grow and wave
Our teammate moonju do the texture for the model:
Start software:
Work Flow – video sequence:
Alignment – Align Images
Mesh model – preview
Mesh model – txeture:
Do three times:
having a team meeting:
We think about MR storyboard:
We decide the type of the animation:
Finally we decide to do grow animation and wave animation for one model, so Carol and I separated the work, there are eight models and we each animated four models.
I did a animation demo for testing in unity:
Outcome:
Take pictures of artwork:
and import videos into LUMA:
Model the little girl:
When creating the initial geometry, start modeling with simple geometers, such as cubes, spheres, and cylinders, and work your way down to finer ones.
Use the “Vertex” and “Edge” editing tools to fine-tune the positions of the vertices and edges to match the contours in the 2D graph.
Since the girl model is symmetrical, you can only model half, and then use the “Mirror” function to create the other half, improving the efficiency and accuracy of modeling.
Modify the storyboard according to the teacher’s feedback in class:
presentation:(partly)
Execution:
Create character:
Design inspiration: Lively little girl model
1. overall image
Inspiration: This little girl’s design is inspired by the innocence and vitality of her childhood. She represents the joy and curiosity that children show in their carefree times. Her image blends the innocence of a classic fairy tale character with the fashion sense of a modern child.
Size and proportion:She is small in size and slightly exaggerated in proportion to highlight her innocence and cuteness. She has a larger head and shorter limbs, a ratio that makes her more cartoonish and approachable.
2. facial design
Details of the five features: The eyes are designed in a sparkling style with bright pupils and highlights to increase her vitality and charm. The nose is small and delicate, and the mouth is full and round, suitable for various expressions.
3. hair style
She has beautiful long hair, tied in two braids. This hairstyle reflects her liveliness and innocence.
4. Fashion design
Costume Color:
Her clothes are brightly colored, dominated by yellow, pink and blue. These colors symbolize sunshine, sweetness and endless sky, which fits the little girl’s lively and cheerful personality.
Clothing style:
Wearing a dress with a cute pattern. In the playground model, the little girl will change into a cute dinosaur dress.
Add more shots to the animation:
Four of our team members completed the modeling this week:
Modeling outcomes:
After modeling my teammates give me some suggestions:
So i rebuild the second model:
Do IK rig: Add new retarget chain
Retargeting:
Ask Ai to have some ideas about future plants:
Draft:
Integrate everyone’s ideas, and choose 8 ideas to make a model:
1/31-2/7 Work:
1. Test texture in Unity // Test Textures ( use a ball ) Google Drive – recording 10 mins at least
2. storyboard x1-MR
3. DEMO – MR
4. Modeling(8 ideas)