week19: Discussion Artifact

This artifact’s process in this week:

Mixamo to UE5 by mixamo_converter

step1: Download mixamo_converter and unzip it.
step2: mixamo Skeleton uploaded to Sk mannequins
step3: Export the options for bone selection without skins and uniform
step4: Convert the animation copy to the IncomingFbx file

By communicating with serra, you can increase the animations you look around

Add eyebrows’ bone to the girl and do the girl’s ik config:

add bone
do ik config

Add animation sequence to the girl and the prince:

use animation blueprint to mix two animation sequences together in one person:

Layered blend per bone
successfully make a sit pose with a surprise

Modify the animation sequence because the existing animation sequence does not match the scene, and also add the eyebrows’ animation: [Below are some screenshots of the changes made to almost every animated sequence to fit the scene]

prince looking around
girl reacting
girl talking
girl stand up

set camera and put the character inside the level sequence:

make the texture to the phone on the table:

Input the picture
do the material

Use the same principle to change the texture of the girl’s painting on the wall of the original castle. And after the prince travels back, the phone map is changed to the castle.

replace the original one

Rendering: [setting and export]

Compositing and Cutting video:

Thesis Proposal Structure

After formally determining the research direction and content, under the guidance of the professor, I began to write the thesis structure:

· Research title

From Science Fiction to Reality: Analyzing the Reflections of Contemporary Culture and Society in the Film Avatar1&2

· Draft Introduction

Since the release of Avatar in 2009, the film has not only made breakthroughs in visual effects and technology but also sparked a wide range of social and cultural discussions around the world.   More than just a science fiction story, Avatar also explores themes such as colonialism and anti-colonialism, indigenous culture and identity, cultural conflict, and integration, providing viewers with the opportunity to reflect on real social issues.

Previous studies have focused on a single topic, such as colonialism or environmental protection.   Through a comprehensive analysis of Avatar 1 & 2, this paper will organically combine colonialism, indigenous culture and identity, nature recongnize and cultural conflict to provide a more comprehensive perspective and trigger deeper thinking.

· Keywords/key phrases

Avatar, Cultural Conflict, Indigenous Representation

· An Abstract 50-100 words

The Avatar series not only achieved significant technological breakthroughs but also reflects numerous real-world social and cultural issues through its narrative and character design. The story of the Na’vi in the film becomes an important vehicle for exploring these issues. This paper reviews the academic research on how Avatar reflects real-world social and cultural issues through the story of the Na’vi, focusing on aspects such as colonialism, indigenous culture, environmental protection, and cultural conflict.

·General outline of each chapter:

 Chapter 1 – (Colonialism and Anti-Colonialism)

Purpose:

The main purpose of this chapter is to explore the themes of colonialism and anti-colonialism presented in the film Avatar. Through the analysis of the film plot, character setting, and visual narrative, it reveals how the film reflects and criticizes the colonial history and phenomena in the real world, and conveys the ideas of anti-colonialism.

Questions:

The way in which the acts and effects of colonialism are represented in the Avatar films.How does Avatar use narrative techniques to relate science fiction movies to colonial history in the real world

key thinkers and idea:

Eckstrand, Nathan.(2014) and Wicaksono, Yosua Tunas, Daniel Ginting, and FX Dono Sunardi.(2009 )all point out that Avatar is a metaphor for colonial history and phenomena in the real world, and conveys anti-colonial ideas

Answer:

1.1 visual narrative Analysis:

Analyze the visual narrative of the film, especially how the colonial oppression and the resistance of the Na ‘vi are represented through landscapes, costumes, and props.

1.2 Main character analysis:

This paper discusses how Jack Sully’s identity changes from human colonizer to Na ‘vi warrior, and how he embodies the idea of anti-colonialism.

1.3 Cross-cultural comparison:

The plot of the film is compared with the colonial history in the real world, such as the encounter of the Native Americans, the colonial experience in Africa and Asia, and so on, to reveal the realistic metaphor of the film.

1.4 Audience response and social impact:

By collecting and analyzing audience responses to the themes of colonialism and anti-colonialism in the film, the influence of the film in the real world is explored.

Study the reception and interpretation of Avatar in different cultural contexts around the world.

 Chapter 2 – (Indigenous Culture,Identity and nature)

Purpose:

The main purpose of this chapter is to explore the culture and identity of the Na ‘vi people in the film Avatar, and to analyze how the film reflects the richness and importance of indigenous culture in the real world through the Na ‘vi lifestyle, belief system and cultural practices. Through this analysis, the role of film in promoting audience awareness and respect for indigenous culture is revealed, and the meaning of cultural identity in the context of globalization is explored.

Questions:

The embodiment of identity problem in Avatar

The way the Na ‘vi culture in the film reflects the lives and beliefs of indigenous people in the real world

key thinkers and idea:

Janke, Terri (2015) argued that Avatar did not copy an indigenous cultural group, but rather took the concepts of indigenous language, cultural expression and traditional knowledge and adapted them to create a science fiction work

Adamson, Joni.(2012) discussed how indigenous peoples and nations are mobilizing around the concept of a terrestrial organism that concentrates energy and life.

Answer:

2.1 Cultural elements analysis:

The cultural elements of the Na ‘vi in Avatar are analyzed in detail, including language, religious belief, social structure, and ecological wisdom.

2.2 Comparison of actual Aboriginal cultures:

The cultural elements of the Na ‘vi are compared the similarities and differences between cultural representation in the film and reality are discussed.

2.3 The expression of identity:

Analyze the identity process of the characters in the film, especially Jake Sully’s transformation from human to Na ‘vi, and explore how this process reflects the dynamic and multi-layered nature of cultural identity.

2.4 The role of visual and narrative techniques:

To study the visual effects and narrative structure of Avatar and explore how it enhances the audience’s understanding and identification with Na ‘vi culture.  The analysis focuses on key scenes and symbols in the film, such as the soul tree and the “Ava” cult.

Chapter 3 – (Cultural Conflict and Integration)

Purpose:

The main purpose of this chapter is to explore the cultural conflict and fusion presented in the movie Avatar, and to reveal how the movie reflects the cross-cultural conflict and reconciliation in the real world by analyzing the interaction between humans and the Na ‘vi.

Questions:

How does the film show the causes of culture conflict and its effects on both sides

The process of cultural fusion in Avatar

key thinkers and idea:

Homi Bhabha proposed the concepts of cultural hybridity and third space to study the mutual influence and fusion of cultures, which is applicable to the analysis of the interaction between human beings and the Na ‘vi in Avatar.

Mark Stephen (2007) emphasized that the cultural conflict in the film is not only superficial but also the conflict of deep-seated values and lifestyles, and this conflict and eventual fusion in the film are considered a reflection of cultural exchange and conflict in the context of globalization.

answer:

3.1 Expression and analysis of cultural conflict:

The cultural conflicts between human and Na ‘vi in Avatar are analyzed in detail, including language barriers, religious differences, and lifestyle conflicts. How to interpret these conflicts through the plot and visual representation of the film.

3.2 Causes and effects of culture conflict:

Analyze the root causes of cultural conflicts in films, such as resource competition, power imbalance and cultural ignorance. Explore the impact of these conflicts on both human and Na ‘vi communities, including psychological, social and ecological dimensions.

3.3 The process of cultural integration:

Through the analysis of Jake Sully’s interaction with the Na ‘vi people, especially his transformation from an outsider to a member of the Na ‘vi people, the process and key factors of cultural integration are revealed. Examine how key scenes in the film, such as Jack learning the Na ‘vi language and participating in Na ‘vi ceremonies, embody cultural integration.

3.4 Character Development and Plot:

Examine how the development of major characters, such as Jake Sully and Neytiri’s relationship, through their personal stories, shows the possibilities and significance of cultural fusion. Analyze how the reconciliation and cooperation at the end of the film convey a positive message of cultural integration.

· Draft Literature review

The exploitation of Pandora’s resources and the oppression of the Na ‘vi in Avatar clearly allude to colonialism in history. Many scholars have explored this point, arguing that the film critiques the expansion of colonialism and imperialism through this narrative structure.

Eckstrand and Nathan (2014) pointed out that Avatar presents a typical colonial scenario, in which humans represent technologically advanced but morally bankrupt colonists, while the Na ‘vi represent the oppressed indigenous people. At the same time, Eckstrand and Nathan further analyze the anti-colonial elements in the film and hold that the identity change and final stance of the protagonist Jake Sully reflects the identification of the indigenous culture and the negation of the colonialist behavior. However, the author still thinks there is a subtle colonial message lurking beneath the film’s surface.

The culture, customs, and relationship with the nature of the Na ‘vi are depicted in detail in the film, and scholars believe that these depictions help to increase audiences’ awareness and respect for Aboriginal culture. Adamson, Joni. (2012) discussed how indigenous peoples and nations are mobilizing around the concept of a terrestrial organism that concentrates energy and life. Wicaksono, Yosua Tunas, Daniel Ginting, and FX Dono Sunardi.(2009) highlighted the resistance of the Na ‘vi, their fight to defend their homeland, and nature’s involvement in the war against humanity. In addition, it highlights the harms caused by resource exploitation and the need for responsible resource management.

Avatar explores the dialogue, conflict, and fusion between different cultures through the cultural conflict between humans and Na ‘vi. Meadows. Mark Stephen (2007) discussed how the process of creating and modifying characters, and what we do with them, affects the story, and that these conflicts lead to the emergence of new cultures. He emphasized that the cultural conflict in the film is not only superficial but also the conflict of deep-seated values and lifestyles, and this conflict and eventual fusion in the film are considered a reflection of cultural exchange and conflict in the context of globalization. Jake Sully’s character symbolizes the possibility of cross-cultural understanding and integration, and the film conveys the possibility and importance of understanding, respect, and integration.

· Indicative bibliography

Eckstrand, Nathan. “Avatar and Colonialism.” Avatar and Philosophy: Learning to See (2014): 190-200.

James, John, and Tom Ue. “‘I See You’: Colonial Narratives and the Act of Seeing in Avatar.” The Films of James Cameron: Critical Essays (2011): 186-99.

Wicaksono, Yosua Tunas, Daniel Ginting, and FX Dono Sunardi. “Colonialism, Resistance, and Environmental Issues in James Cameron’s Avatar (2009).” INTERACTION: Jurnal Pendidikan Bahasa 10.1 (2023): 289-303.

Adamson, Joni. “Indigenous literatures, multinaturalism, and Avatar: The emergence of indigenous cosmopolitics.” American Literary History 24.1 (2012): 143-162.

Paliy, Anna. “The Spirituality of Nature: Indigenous Tradition in James Cameron’s Avatar and Western Mentality’s Failure to See Within.” Kino: the Western Undergraduate Film Studies Journal 3.1 (2012).

Sherma, Amar Bahadur, Alok Lamsal, and Devi Prasad Pokharel. “Becoming an Ecological Citizen: The Concept of an Ecological Citizen in the movie Avatar.” International Journal of TESOL & Education 4.2 (2024): 62-77.

Olivier, Bert. “AVATAR: Ecopolitics, technology, science, art and myth.” South African Journal of Art History 25.3 (2010): 1-16.

Scola, Nancy. “Avatar politics: the social applications of Second Life.” (2007).

Meadows, Mark Stephen. I, avatar: The culture and consequences of having a second life. New Riders, 2007.

Fritz, Justin. “Environmentalism and the” Ecological Indian” in Avatar: A Visual Analysis.” The Arbutus Review (TAR) 3.1 (2012): 67-90.

Erb, Cynthia. “A spiritual blockbuster: Avatar, environmentalism, and the new religions.” Journal of Film and Video 66.3 (2014): 3-17.

Bergthaller, Hannes. “A sense of no-place: Avatar and the pitfalls of ecocentric identification.” European Journal of English Studies 16.2 (2012): 151-162.

Janke, Terri. “Avatar dreaming: Indigenous cultural protocols and making films using Indigenous content.” Indigenous Intellectual Property. Edward Elgar Publishing, 2015. 177-199.

Paliy, Anna. “The Spirituality of Nature: Indigenous Tradition in James Cameron’s Avatar and Western Mentality’s Failure to See Within.” Kino: the Western Undergraduate Film Studies Journal 3.1 (2012).

week18: Acting Blocking Plus

Blocking plus tips:

  • Refine the transition: Add more keyframes between each key phoneme to make the lip transition smoother. Use the Graph Editor to adjust the keyframe interpolation.
  • Emotional expression: Adjust your mouth movements according to your character’s emotional state. For example, mouth opens wider when you are happy and lips tighten when feels embarrassed.
  • Synchronized expressions: In addition to mouth movements, the character’s other facial expressions (such as eyes, eyebrows, cheeks) also need to be synchronized to show the emotion and attitude when speaking.

This week, based on last week’s feedback, animation changes. It mainly increased the preparatory posture of the action, and also added the mouth animation.

This week‘s feedback:

week18: Bind and animation

Introduction:

In last conversation with serra, erra suggested adding emoticons to the characters. Since the character has eyebrows, serra suggested animating them.
To achieve the expression animation, I am going to make bones for the eyebrows of the model for better control, as well as animation.
I studied a lot of tutorials and found that UE5.4, as the latest version, opens an editing plugin and you can create bones and skins in UE. Therefore, I updated to the latest version and went through the steps to achieve the animation of the character’s face (eyebrows).

Add eyebrows bone for prince in order to do some face animation with eyebrows:

edit weight for eyebrows:

key the animation for eyebrows:

I combed through the content of each shot and the required animation, and the following is my manuscript

I need the prince to make a turn when he walks, so I learned to create a new path in the blueprint through learning, and modify the path to make the prince walking animation conform to the scene I envisioned. Here is part of my process:

Add blueprint–‘spline’, use it to do the walk follow the way I want

set blueprint
walk circle fit the spline

Inside the prince’s room, I need three different shots. The first shot, you need to follow the hero from the balcony to the room, follow the upper body, but at this time try not to appear on the wall of the painting, leaving the audience a certain suspense. In the second shot, I want to focus on the animation of his facial expressions, so I will give a close-up of the prince’s face to show his movements and expressions when he looks at the painting. The third is a close-up of the photo, from the prince’s back, the camera moves up, the image appears in the frame, and zooms in quickly. So you can achieve the prince through the effect.、

set cameras:

camera1: follow the walk
camera2: face animation
camera3: picture

choose a woman character‘s picture and change the texture for the frame

change texture size
outcome

For the modern scene, I have added the PostProcessVolume box here, because from the Prince’s perspective, the girl’s world is linear, not three-dimensional like his own world. And the fact is, the world Prince is in is the game world, which will give the audience a surprising sense of reversal at the end.

PostProcessVolume Edit [In this use of two existing materials, after the numerical modification, a superposition is used]

set camera and edit animation sequence for the coffee scene:

set camera and input animation
let the camera follow the man
when cross the road there’s a car
Splice two animated sequences
add a time dilatation
walk spline

key two cars animations:

make girl’s setting animation and put it in scene:

this week’s outcome:

week17: VJ learning

Course Introduction:
This course is designed to teach students how to perform visually using Resolume Arena 6. Resolume Arena 6 is a powerful real-time video mixing software, widely used in live shows, stage shows, VJ (video jockey) shows and other fields. Through this course, students will learn how to create, edit, and manipulate visual content and master the skills to synchronize this content with music and other performance elements.

Course objectives:

  • Master the basic functions and interface operation of Resolume Arena 6.
  • Learn to create and manage video clips and layers.
  • Explore the application of video effects and transformations.
  • Understand how to synchronize visual effects with music and other live performance elements.

Here are the steps in the course

Download the VJ app:

https://www.resolume.com/download/files?file=Resolume_Arena_6_1_3_rev_63441_No_Footage_Installer.exe

Import the files to the VJ app:

Add sources in this app:

shortcuts–edit keyboard:

piano key:

Effects — strobe — Edit keyboard — space — piano&Invert

Edit MIDI

week17: Acting blocking

First, I broke the audio down into three sentences, the first sentence was, “Oh, a ladybug,” and the second and third sentences were the same: “Make a wish.”

In order to make the difference between the two identical sentences, I set up completely different actions. From the beginning of the hesitation, did not think well, to the back to settle down to think about the desire to achieve.

This week, instead of focusing on whether the mouth shape corresponds to the audio, the body movement is blocked. The purpose of doing so is to adjust the mouth shape later on the basis of determining the action. Steps are very important in animation.

Here is my blocking this week:

Feedback:

Avoid corners
add preparation pose
Body following

Re-literature review

After communicating with the teacher, I found that the topic selection was too large, which led to the unclear focus of the paper. Therefore, after careful consideration and leafing through the topics, I chose a specific film, Avatar, as the object of in-depth study.Here’s my latest research:

· A research question or title

From Science Fiction to Reality: Analyzing the Reflections of Contemporary Culture and Society in the Film Avatar1&2

· Keywords/key phrases

Avatar, Cultural Conflict, Indigenous Representation

· An Abstract 50-100 words

The Avatar series not only achieved significant technological breakthroughs but also reflects numerous real-world social and cultural issues through its narrative and character design. The story of the Na’vi in the film becomes an important vehicle for exploring these issues. This paper reviews the academic research on how Avatar reflects real-world social and cultural issues through the story of the Na’vi, focusing on aspects such as colonialism, indigenous culture, environmental protection, and cultural conflict.

· A structure indicating chapter headings and subheadings

  • Title Page
  • Page 1. – Abstract
  • Page 2. – Contents
  • Page 3. – Introduction
  • Page 4. – Literature Review
  • Page 4. – Chapter 1 – (Colonialism and Anti-Colonialism)
  • Page 5. – Chapter 2 – (Indigenous Culture and Identity)
  • Page 6. – Chapter 3 – (Cultural Conflict and Integration)
  • Page 7. – Conclusion
  • Page 8. – Bibliography

· Literature review

The exploitation of Pandora’s resources and the oppression of the Na ‘vi in Avatar clearly allude to colonialism in history. Many scholars have explored this point, arguing that the film critiques the expansion of colonialism and imperialism through this narrative structure. Eckstrand and Nathan (2014) pointed out that Avatar presents a typical colonial scenario, in which humans represent technologically advanced but morally bankrupt colonists, while the Na ‘vi represent the oppressed indigenous people. This plot structure reveals the cruelty and injustice of colonialism. At the same time, it further analyzes the anti-colonial elements in the film, and holds that the identity change and final stance of the protagonist Jake Sully reflects the identification of the indigenous culture and the negation of the colonialist behavior. But the author still thinks there is a subtle colonial message lurking beneath the film’s surface.

The culture, customs and relationship with nature of the Na ‘vi are depicted in detail in the film, and scholars believe that these depictions help to increase audiences’ awareness and respect for Aboriginal culture. Adamson, Joni. (2012) discuss how indigenous peoples and nations are mobilizing around the concept of a terrestrial organism that concentrates energy and life; Existence is defined as ecosystems, natural communities, species, and all other natural entities that exist as part of Mother Earth. Similarities between Na ‘vi culture and many indigenous cultures on Earth, such as reverence for nature, spiritual beliefs, and social organization.

Avatar explores the dialogue, conflict and fusion between different cultures through the cultural conflict between human and Na ‘vi. Meadows, Mark Stephen (2007) discuss how the process of creating and modifying characters, and what we do with them, affects the story, and that these conflicts lead to the emergence of new cultures. The cultural conflict in the film is not only superficial, but also the conflict of deep-seated values and lifestyles. The conflict and eventual fusion in the film is considered as a reflection on cultural exchange and conflict in the context of globalization. Jake Sully’s character symbolizes the possibility of cross-cultural understanding and integration, and the film conveys the possibility and importance of understanding, respect and integration.

To sum up, Avatar deeply reflects many social and cultural issues in the real world through the story of the Na ‘vi. Discussions on themes of colonialism and anti-colonialism, indigenous culture and identity, cultural conflict and integration not only enrich the narrative connotation of the film, but also provide the audience with an opportunity to reflect on real social issues. These academic studies demonstrate the profound impact and significance of Avatar on cultural and social issues.

This paper not only aggregates existing research, but also provides a framework for further academic discussion, demonstrating the additional layers of Avatar’s impact on cultural and social issues.

· A bibliography

  • Eckstrand, Nathan. “Avatar and Colonialism.” Avatar and Philosophy: Learning to See (2014): 190-200.
  • James, John, and Tom Ue. “‘I See You’: Colonial Narratives and the Act of Seeing in Avatar.” The Films of James Cameron: Critical Essays (2011): 186-99.
  • Wicaksono, Yosua Tunas, Daniel Ginting, and FX Dono Sunardi. “Colonialism, Resistance, and Environmental Issues in James Cameron’s Avatar (2009).” INTERACTION: Jurnal Pendidikan Bahasa 10.1 (2023): 289-303.
  • Adamson, Joni. “Indigenous literatures, multinaturalism, and Avatar: The emergence of indigenous cosmopolitics.” American Literary History 24.1 (2012): 143-162.
  • Paliy, Anna. “The Spirituality of Nature: Indigenous Tradition in James Cameron’s Avatar and Western Mentality’s Failure to See Within.” Kino: the Western Undergraduate Film Studies Journal 3.1 (2012).
  • Sherma, Amar Bahadur, Alok Lamsal, and Devi Prasad Pokharel. “Becoming an Ecological Citizen: The Concept of an Ecological Citizen in the movie Avatar.” International Journal of TESOL & Education 4.2 (2024): 62-77.
  • Olivier, Bert. “AVATAR: Ecopolitics, technology, science, art and myth.” South African Journal of Art History 25.3 (2010): 1-16.
  • Scola, Nancy. “Avatar politics: the social applications of Second Life.” (2007).
  • Meadows, Mark Stephen. I, avatar: The culture and consequences of having a second life. New Riders, 2007.
  • Fritz, Justin. “Environmentalism and the” Ecological Indian” in Avatar: A Visual Analysis.” The Arbutus Review (TAR) 3.1 (2012): 67-90.
  • Erb, Cynthia. “A spiritual blockbuster: Avatar, environmentalism, and the new religions.” Journal of Film and Video 66.3 (2014): 3-17.
  • Bergthaller, Hannes. “A sense of no-place: Avatar and the pitfalls of ecocentric identification.” European Journal of English Studies 16.2 (2012): 151-162.

week16: Acting Planning

Intro to acting – planning submission and defining lip sync

Approaching Lip sync(Phrasing)

  • Phrasing describes what is important using connected speech.
  • pick the syllables! Stress weak and strong vowels
  • When blocking out your sound think about what sounds are going to be made not the words themselves!
  • Focus on the vowels but don’t forget that these body parts play a significant role in creating really good lip sync.

Phonemes:

setting up my scene and starting blocking:

reference:

planning:

last week’s animation polish: [Mainly modified the hand, as well as the sandbag movement, and the pose issue when punching]

pose issue when start punching

week16: Discussion artifact

Content:

It’s been an amazing adventure. The hero is a prince who has always been in love with the girl of his dreams. Until one day he looked at the girl in the painting and accidentally crossed into a completely strange world. When he woke up and looked around, he miraculously found the girl in the dream, he ran towards her regardless of everything, and wanted to talk to the girl, but found that the girl did not know him, and even thought he was a strange person. When the girl gets up to get her coffee, the prince notices a strange box (mobile phone) making a noise, and after he touches it curiously, he finds himself back in his original world. The girl came back after taking the coffee to find that the boy had already disappeared, instead, the game on the mobile phone showed ’game over‘.

storyboard:

Scene determination:

  1. If you want a cartoonish narrative, the model you choose may be cartoonish and concise.
  2. The selected character model and scene model need to be consistent
  3. Make some modifications to the downloaded model scene
  4. The prince will live in a castle setting, while the girls will choose a modern setting

Download scenes – castle and coffee shop:

Here, I changed the original scene, adjusted the position of the throne, modified the standing position of the guards and the decorations behind the throne, and modified the hall of the first floor to a higher floor, so that there will be more space, so that the interior of the castle is very magnificent. At the same time, I took into account the narrative of the story and, therefore, added the blue element representing the color of the country’s flag in this scene. I changed the color of the wall around the throne to blue, which contrasted with the prince in red clothes, and more highlighted the difference between the characters and the characters’ background.

Revamp the existing scene in order to match my story:

before
After

In the modern scene, the original model building map shows a huge parking lot outside the shopping mall, which is not consistent with my preset scene, because I want the prince to wake up in a meadow, and I don’t want to quickly reflect the prince through a modern world. Therefore, I modified the map here, changed the open space in front of the supermarket into a green lawn, and generated certain plants randomly through the brush. In this way, when the prince wakes up and looks around, the audience realizes that the prince has gone to another world, so there is a sense of contrast and mystery.

Delete part of scene
Add green ground & plants

In the modern scene of the cafe, I modified the original layout. Since both the prince and the girl are dressed in red, the use of red floor tiles here would be particularly crowded, so I changed the RGB of the ground map in the blueprint to make the floor show a cool color like blue. At the same time, I changed the seating from a low stool to a high chair, so that the main man and woman could sit side by side and appear in the same shot.

Before
edit the chairs and floor

The above is part of the scene modification show, in addition to the prince’s bedroom and other modifications. However, the main scenes and main props have been placed above, which can be well adapted to the production of subsequent animations. After I finished the scene, I began to experiment with camera placement to see what kind of shots and angles would be more appropriate for my animation. Below is a screenshot of my shot attempt.

Setting the shots:

week15: polishing spline

Through the previous steps, step by step production, there is no big problem in the general direction of the action, but now you need to polish the animation. In the process of polish, it is especially important to pay attention to the movement of the hands and the sandbag

feedback:

Pay attention to your hand movements
Note the movement of the sandbag